Following the recent announcement that the highly anticipated game Fable has been delayed until 2026, a series of insider reports have surfaced, painting a grim picture of the game's development. Contrary to the official statement that the delay is for additional polish, insiders suggest that the game is facing significant challenges.
Insider Extas1s has revealed that Playground Games is struggling with the ForzaTech engine. Originally designed for racing games, this engine is reportedly ill-suited for an open-world RPG like Fable. Early gameplay versions have been described as "not particularly engaging," prompting the developers to undertake substantial reworks of game mechanics and adjust the pacing to enhance player experience.
Adding to these concerns, insider HeisenbergFX4 has indicated that Fable's development is far behind schedule. There's even speculation that the game might not meet its 2026 release target. With plans to launch Fable on PlayStation as well, the pressure is on to ensure the game meets the high expectations of Sony's gaming community. After the less-than-stellar reception of Starfield and the mixed reviews of Avowed, Microsoft faces the critical challenge of delivering a top-quality product with Fable.