Electronic Arts has officially notified employees of its decision to permanently end remote work policies, transitioning to a full return-to-office mandate.
Leadership Outlines New Hybrid Work Model
In an internal email obtained by IGN, CEO Andrew Wilson emphasized that in-person collaboration generates "a dynamic energy that sparks creativity, innovation, and teamwork—often leading to breakthrough ideas that create exceptional player experiences." The company will now define hybrid work as requiring "a minimum of three office days per week," while phasing out remote positions.
Implementation Timeline and Policy Details
EA Entertainment president Laura Miele provided further clarification in a follow-up message:
- The transition won't take immediate effect – employees should maintain current work arrangements until notified
- Each location will receive at least 12 weeks' notice before implementation
- A new 30-mile (48-km) radius policy will determine work model eligibility
- Remote hiring will require executive approval moving forward
- The complete transition period for affected employees may last 3-24 months
Employee Reactions and Industry Context
Anonymous EA employees speaking to IGN expressed concern about the abrupt policy change. Many cited logistical challenges like extended commutes, childcare complications, or medical conditions accommodated by remote work. Those living beyond commuting distance voiced uncertainty about their employment futures.
This shift mirrors broader industry trends where major publishers like Rockstar Games and Ubisoft have faced criticism for similar office mandates. The gaming sector underwent significant remote work expansion during COVID-19 lockdowns, with many professionals relocating under permanent remote work assurances.
The announcement follows EA's recent restructuring efforts, including approximately 300 company-wide layoffs earlier this year and 670 positions eliminated in 2023.
IGN has contacted EA for additional comment on these workforce changes.