Monster Hunter Wilds: Captured Beasts Escape

Author: Stella Mar 14,2025

While many associate *Monster Hunter* with the thrill of the hunt, capturing monsters is a crucial element, often leading to unexpected and humorous outcomes. *Monster Hunter Wilds* players have recently uncovered a particularly amusing interaction: captured monsters simply get up and leave after a short while.

Reddit user RDGtheGreat, on the r/MonsterHunter subreddit, shared this observation: "Fun fact: captured monsters just get up and leave within a minute of napping."

As seen in RDGtheGreat's post, a captured Nu Udra, after a brief "nap," nonchalantly rises and departs. This has prompted humorous comparisons to a film wrap, adding a lighthearted touch to the game.

While in-universe explanations remain speculative (the research team hardly possesses giant cages!), *Monster Hunter Wilds'* catch-and-release approach aligns well with Alma and the team's overall attitude, suggesting a more ethical research methodology.

Regardless of the lore, this detail is a delightful addition. Capcom's inclusion of a dedicated animation, instead of a simple fade-out, demonstrates attention to detail. The sight of a multi-limbed cephalopod, slightly worse for wear, scampering away is undeniably comical, yet subtly enhances our understanding of the research team's practices.

Monster Hunter Wilds Weapons Tier List

Monster Hunter Wilds Weapons Tier List

Patch 1.000.05.00 for *Monster Hunter Wilds* has recently launched, resolving several quest progression issues and bugs. While performance optimizations are still underway, the game currently holds a "Mixed" rating on Steam.

To enhance your *Monster Hunter Wilds* experience, explore our guides on hidden game mechanics, all 14 weapon types, a comprehensive walkthrough, a guide to multiplayer gameplay, and instructions on transferring beta characters.

IGN awarded *Monster Hunter Wilds* an 8/10 in their review, stating: "Monster Hunter Wilds continues to smooth off the rougher corners of the series in smart ways, making for some extremely fun fights but also lacking any real challenge."