Solo Leveling: Arise recently concluded its inaugural global tournament, the SLC 2025, on April 12th at Ivex Studio in Korea. The event was a smashing success, attracting top players from around the world to compete in the thrilling Battlefield of Time mode. Tickets sold out in under a minute, and thousands more fans tuned in to watch the action unfold.
The tournament featured sixteen finalists, split evenly between the International and Asia Leagues, hailing from Asia, Europe, North America, and South America. After a series of intense battles, the competition narrowed down to four finalists. Ultimately, OhReung emerged as the champion, conquering four battlefields in a remarkable 2 minutes and 57 seconds, earning the title of the first official global Solo Leveling: Arise champion.
OhReung's victory netted him a prize of KRW 10 million and an LG gram Pro 360 laptop. The runner-up and third-place finishers also received substantial rewards, with KRW 7 million and KRW 3 million respectively, along with LG UltraGearTM gaming monitors.
The event was more than just high-stakes gameplay; it was a celebration of the Solo Leveling: Arise community. Live giveaways and redemption codes were distributed throughout the stream, adding to the excitement. This tournament marked a strong debut for Solo Leveling: Arise on the global esports stage, setting the stage for even more thrilling competitions in the future.
For those looking to optimize their gameplay, be sure to check out our Solo Leveling: Arise tier list to build the best squad possible.
In his victory speech, OhReung expressed his gratitude, stating, “I’m deeply honoured to share this shining moment of becoming a world champion with everyone. As a gesture of support, I will be donating half of my prize money to aid those affected by the recent wildfires in Korea.”
In other news, Solo Leveling: Arise recently released an update introducing a new SSR water-type hunter, coinciding with the game surpassing 60 million downloads. For more details, visit the official website.