Modders have been pivotal in shaping the gaming industry, giving rise to entire genres such as MOBAs from RTS mods like StarCraft and Warcraft III, auto battlers from MOBAs like Dota 2, and Battle Royale from an ARMA 2 mod. This is why Valve's recent announcement is incredibly exciting.
Valve has updated the Source SDK, integrating the complete Team Fortress 2 code into the toolkit. This development empowers modders to leverage Valve’s work as a foundation for crafting new games. While the license stipulates that these games and their content must remain free, history shows that popular concepts often evolve into commercially viable products after gaining traction.
In addition, Valve has released a significant update for all multiplayer games on the Source engine. This update includes support for 64-bit executables, a scalable user interface and heads-up display, solutions for client-side prediction issues, and a range of other enhancements.
Today marks a milestone for modders, and we eagerly anticipate the potential for future innovations that could emerge from this development.