Following the release of a behind-the-scenes look at *The Witcher 4’s* cinematic reveal trailer, CD Projekt Red addressed fan concerns regarding Ciri’s appearance. Two brief clips, at the 2:11 and 5:47 marks, showed close-ups of Ciri’s face, prompting some viewers to comment on perceived differences from her appearance in the main trailer. These comments ranged from observations about her looking slightly older to more critical assessments.

This sparked online discussion, with some echoing previous criticisms of Ciri’s appearance in the reveal trailer. However, the reaction to these new clips was largely positive, leading to speculation that CD Projekt Red had altered Ciri’s in-game model.
Game director Sebastian Kalemba clarified on social media that no modifications were made to Ciri’s model. He explained that the clips showcased “raw footage” – in-engine, but without the final cinematic lighting, animation, and camera effects applied to the reveal trailer. He emphasized that such variations are a normal part of game development, and a character’s appearance can differ across various mediums (trailers, 3D models, in-game).

*The Witcher 4*, the first in a new trilogy, features Ciri as the protagonist instead of Geralt. Executive producer Małgorzata Mitręga explained to IGN that this was a natural and deliberate choice, rooted in the source material and the narrative progression from *The Witcher 3*. She emphasized Ciri’s complex character and the opportunities this presents for storytelling.

Both Mitręga and Kalemba acknowledged potential negative reactions to Ciri’s role, but reiterated that her selection as protagonist was a well-considered decision based on numerous factors and a long-term plan. They highlighted the potential for exploring her character arc and the challenges she faces.
Geralt’s voice actor, Doug Cockle, also expressed his enthusiasm for Ciri taking the lead, emphasizing the narrative potential and the intriguing storyline that awaits players.
Further exclusive content on *The Witcher 4*, including a trailer breakdown and an interview discussing the game's development process and strategies to avoid a repeat of *Cyberpunk 2077’s* launch issues, is available.