Helldivers 2 : 갑옷 수동 티어 목록

작가: Benjamin Feb 21,2025

Helldivers 2 Armor Passives : 포괄적 인 가이드 및 계층 목록

Helldivers 2는 갑옷을 빛, 중간 및 무거운 변형으로 분류하여 각각의 이동성과 방어에 영향을 미칩니다. 그러나 실제 힘은 갑옷 패시브에 있습니다. 강력한 특전은 게임 플레이를 크게 바꾸고 있습니다. 이 안내서는 모든 패시브와로드 아웃을 최적화하는 데 도움이되는 계층 목록에 대한 완전한 개요를 제공합니다.

모든 갑옷 패시브와 그 효과

이 게임은 현재 14 개의 갑옷 패시브를 자랑하며, 각각은 플레이 스타일을 형성하고 전투 효과를 형성합니다. 바디 갑옷 만이이 패시브를 부여합니다. 헬멧과 케이프는 추가 보너스를 제공하지 않습니다.

Armor PassiveDescription
Acclimated50% resistance to acid, electrical, fire, and gas damage.
Advanced Filtration80% resistance to gas damage.
Democracy Protects50% chance to survive lethal attacks (like headshots); prevents chest injuries (e.g., internal bleeding).
Electrical Conduit95% resistance to lightning arc damage.
Engineering Kit+2 grenade capacity; 30% recoil reduction while crouching or prone.
Extra Padding+50 armor rating.
Fortified50% resistance to explosive damage; 30% recoil reduction while crouching or prone.
Inflammable75% resistance to fire damage.
Med-Kit+2 stim capacity; +2 seconds additional stim duration.
Peak Physique100% increased melee damage; improved weapon handling (reduced weapon movement drag).
Scout30% reduced enemy detection range; map markers trigger radar scans revealing nearby enemies.
Servo-Assisted30% increased throwing range; 50% additional limb health.
Siege-Ready30% increased primary weapon reload speed; 30% increased primary weapon ammo capacity.
Unflinching95% reduced recoil flinching.

갑옷 수동 티어 목록 (버전 1.002.003)

이 계층 목록은 다양한 임무 및 적의 유형에 따른 전반적인 가치, 유용성 및 효율성을 기반으로 패시브를 평가합니다.

TierArmor PassiveWhy?
**S**Engineering KitExtra grenades are invaluable for various tasks: closing bug holes, destroying fabricators/warp ships, and utilizing thermites/stun grenades.
Med-KitSignificantly boosts survivability, especially when combined with the Experimental Infusion booster, effectively allowing you to cheat death.
Siege-ReadySubstantially improves ammo management and reload times, making it ideal for handling large enemy groups, particularly with high-ammo consumption weapons.
**A**Democracy ProtectsProvides a strong defensive boost, particularly in early game, enabling survival against lethal attacks.
Extra PaddingOffers a straightforward increase in overall damage resistance.
FortifiedExtremely beneficial against Automatons, enhancing survivability against explosives and improving weapon effectiveness against robotic enemies.
Servo-AssistedHighly effective against Terminids; increased throwing range allows for safer stratagem deployment and grenade usage, while extra limb health mitigates claw attacks.
**B**Peak PhysiqueLess useful due to the general avoidance of melee combat; the weapon handling improvement is helpful against mobile enemies but offers less overall impact than other options.
InflammableSituational but valuable for fire-based builds, especially effective on planets with fire tornadoes, and against Terminids and Illuminate.
ScoutUseful for revealing enemy positions, but its limited functionality (lack of POI/objective highlighting) prevents a higher ranking.
**C**AcclimatedLimited value as you rarely face all four elemental damage types in a single mission.
Advanced FiltrationOnly beneficial for gas-focused builds and offers limited overall impact.
Electrical ConduitPrimarily useful against the Illuminate, but other passives offer better overall effectiveness.
UnflinchingMinimal impact on combat effectiveness; recoil reduction is barely noticeable.