CD Projekt RED is accelerating development on the highly anticipated Cyberpunk 2077 sequel, as revealed by several intriguing job postings. A key detail emerging from these postings? The sequel will remain a first-person experience, foregoing a third-person perspective—a potential disappointment for fans hoping to see their character in action.
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A Senior Gameplay Animator is sought to craft detailed first-person animations, with a focus on weapon interactions and core gameplay mechanics. The absence of any mention of third-person animation strongly suggests this perspective is not being developed.
A separate opening for an Encounter Designer highlights a groundbreaking "most realistic crowd system ever seen in games." This system will dynamically react to player actions, creating immersive environments where NPCs interact naturally. The role involves designing complex scenarios with multiple solutions, leveraging NPC behaviors, interactive objects, loot placement, and environmental storytelling.
Furthermore, a job posting confirms the exploration of multiplayer functionality for the sequel, though it's still in its early phases.
Cyberpunk 2, codenamed Project Orion, is being built using Unreal Engine 5, promising state-of-the-art visuals and technology. Previously, a senior quest designer at CD Projekt RED revealed their personal involvement in voicing intimate scenes within Cyberpunk 2077. Interestingly, fans of Kingdom Come: Deliverance 2 have spotted a character seemingly inspired by Johnny Silverhand.