Xenoblade Chronicles X: Definitive Edition Unveils New Story Details in Latest Trailer
A new trailer for Xenoblade Chronicles X: Definitive Edition offers fresh insights into the game's narrative and characters. The original game's cliffhanger ending is addressed, with the upcoming release promising added story content that may resolve lingering questions. Originally launched in 2015 for the Wii U, Xenoblade Chronicles X now makes its way to the Nintendo Switch.
The trailer, titled "The Year is 2054," features Elma, a key protagonist, recounting the events leading to humanity's arrival on the planet Mira. Gameplay footage showcases the updated experience, highlighting the adaptation from the Wii U's GamePad functionality.
The Xenoblade Chronicles series, a JRPG creation by Monolith Soft's Tetsuya Takahashi, is a Nintendo exclusive. The first game's journey from near-Japan-only release to global success, thanks to the "Operation Rainfall" fan campaign, paved the way for three sequels: Xenoblade Chronicles 2, Xenoblade Chronicles 3, and the spin-off Xenoblade Chronicles X. The Definitive Edition of XCX completes the series' availability on the Nintendo Switch.
The trailer reveals that in 2054, Earth was caught in an intergalactic conflict. A group of survivors escaped aboard the White Whale ark, ultimately crash-landing on Mira. The crucial Lifehold system, containing most passengers in stasis, was lost in the crash. The player's mission: locate the Lifehold before its power depletes.
Expanded Narrative and Streamlined Gameplay
While the original game concluded abruptly, the Definitive Edition promises new story elements, potentially providing closure to the unresolved narrative. This expansive RPG challenges players beyond the main BLADE mission (finding the Lifehold) to explore Mira, deploy probes, and combat both indigenous and alien lifeforms to secure a new home for humanity.
The Wii U version heavily utilized the GamePad, serving as a dynamic map and interaction tool. The Switch adaptation streamlines this, integrating the GamePad's functions into a dedicated menu. A mini-map now resides in the upper-right corner, consistent with other Xenoblade titles, and other UI elements have been seamlessly integrated into the main screen. The resulting interface appears uncluttered, though the changes may subtly alter the gameplay experience from the original.