Game Science studio head, Yokar-Feng Ji, attributed the absence of a Black Myth: Wukong Xbox Series S version to the console's limited 10GB RAM (8GB usable after system allocation). He stated that optimizing for such constraints is incredibly challenging and demands extensive expertise.
This explanation, however, has been met with considerable player skepticism. Many suspect a Sony exclusivity deal is the true impediment, while others criticize the developers for perceived laziness, citing successful Series S ports of graphically more demanding titles.
The timing of this revelation—years into development and after the 2023 Game Awards announcement—further fuels the controversy. Players question why the Series S limitations weren't addressed earlier, especially considering the console's 2020 launch.
Player reactions highlight this disbelief:
- Contradictory statements exist; Game Science announced the Xbox release date at TGA 2023, implying awareness of Series S specifications.
- Accusations of developer laziness and an underperforming game engine are common.
- Several players outright dismiss the explanation as untrue.
- Comparisons to successful Series S ports of games like Indiana Jones, Starfield, and Hellblade 2 reinforce the skepticism.
- The lack of a definitive answer regarding an Xbox Series X|S release further fuels the uncertainty.
The ongoing debate underscores the significant player doubt surrounding Game Science's explanation for the lack of a Black Myth: Wukong Series S version.