Many Marvel Rivals players are experiencing extended shader compilation times on launch. This guide offers a solution to speed up this process.
Addressing Slow Shader Compilation in Marvel Rivals
Game loading times can vary, especially for online titles. However, Marvel Rivals PC players are reporting significant delays due to lengthy shader compilation. Shaders are crucial programs managing aspects like lighting and color in 3D environments. Incorrect shader installation can lead to various issues. While the problem isn't necessarily due to user error, a community-sourced fix exists.
A Marvel Rivals subreddit user, Recent-Smile-4946, provided a solution that significantly reduces compilation time. The steps are as follows:
- Access your Nvidia Control Panel.
- Navigate to the global settings.
- Adjust the Shader Cache Size to a value less than or equal to your VRAM. Note that options are limited to 5GB, 10GB, and 100GB; select the closest value to your VRAM.
This method not only accelerates shader compilation (reducing it to seconds) but also resolves "Out of VRAM memory" errors.
While a permanent fix from NetEase Games is pending, this workaround offers a practical solution to avoid lengthy loading times. Until an official patch arrives, consider implementing this adjustment.
Marvel Rivals is currently available on PS5, PC, and Xbox Series X|S.