The Witcher 4 will surprise with realistic NPCs. “Each character will live their own story”

Author: Alexis Jan 17,2025

The Witcher 4 will surprise with realistic NPCs. “Each character will live their own story”

CD Projekt Red is setting a new standard for non-playable character (NPC) development in The Witcher 4. Following feedback on Cyberpunk 2077 and The Witcher 3, the studio aims to create a truly immersive and believable world.

Game director Sebastian Kalemba outlined their new philosophy: "We have a rule: every NPC should look like they are living their own life with their own story."

This is evident in the first trailer, showcasing the village of Stromford. Villagers adhere to local superstitions, worshipping a forest deity. A scene depicts a girl praying in the woods until Ciri arrives to battle a monster.

Kalemba further elaborated: "We aim to make NPCs as realistic as possible – from appearance to facial expressions and behavior. This will create an even deeper immersion than before. We're really trying to set a new bar for quality."

The developers plan to imbue each village and character with unique traits and narratives, reflecting the cultural nuances and beliefs of isolated communities.

The Witcher 4 is slated for a 2025 release, and anticipation is high for further reveals detailing the game's innovative approach to world and character building.