Deadlock's Development Shifts to Larger, Less Frequent Updates in 2025
Valve has announced a change in its update strategy for Deadlock in 2025, prioritizing larger, less frequent patches over the consistent, smaller updates seen in 2024. This decision, communicated via the official Deadlock Discord, aims to streamline the development process and allow for more substantial content releases.
While the shift may disappoint players accustomed to the regular updates, it promises more impactful changes with each release. The recent winter update, featuring unique gameplay alterations, serves as a preview of this new approach, hinting at future limited-time events and larger content drops. The current two-week update cycle, according to Valve developer Yoshi, has proven challenging for internal iteration and external content stabilization.
Deadlock, a free-to-play MOBA-style hero shooter, initially launched on Steam in early 2024 following online leaks. It has quickly gained traction, distinguishing itself with its distinctive steampunk aesthetic and polished gameplay, even competing with titles like the popular Marvel Rivals. The game currently boasts 22 playable characters, expandable to 30 with the addition of Hero Labs characters. Its unique anti-cheat measures also contribute to its appeal.
The upcoming changes will see major patches released on a less frequent, non-fixed schedule. These patches will be more substantial, akin to events rather than minor hotfixes. Hotfixes will still be deployed as needed. While an official release date remains unconfirmed, Valve anticipates sharing further news and updates regarding Deadlock throughout 2025. The expectation is that the live service model will continue, incorporating limited-time events and special modes.

