Amid an online decline, Valve changes the development flow for Deadlock

Author: Bella Mar 22,2025

Deadlock, the MOBA-shooter from Valve, has seen a significant player count decline, with peak online numbers now hovering around 18,000-20,000 players—a far cry from its initial peak exceeding 170,000. In response to this, Valve has announced a strategic shift in its development approach.

Instead of the previously implemented bi-weekly update schedule, Deadlock will now receive major updates on a flexible, non-fixed timeline. This change, according to a developer, will allow for more thorough development and testing, resulting in more substantial and polished updates. Regular hotfixes will continue to address critical issues as needed.

Amid an online decline Valve changes the development flow for DeadlockImage: discord.gg

The developers acknowledge that the previous two-week update cycle, while useful, didn't provide sufficient time for comprehensive implementation and testing of changes. This prompted the decision to move to a more flexible system prioritizing quality over frequency.

While the player count drop is notable, it's important to remember Deadlock remains in early access. The game doesn't yet have a release date, and given the apparent internal green light for a new Half-Life title, a 2025 or even 2026 release seems unlikely.

Valve's adjusted strategy reflects a commitment to delivering a high-quality product. The company's approach prioritizes creating a satisfying player experience, believing that a well-received game will naturally attract and retain players. This measured approach mirrors the evolution of Dota 2's development cycle, suggesting a deliberate and informed decision rather than a sign of trouble. There's no immediate cause for concern regarding the game's future.