CD Projekt Red addresses the controversy surrounding Ciri's starring role in Witcher 4, while remaining tight-lipped about current-gen console compatibility. This article delves into the latest news and updates.
Witcher 4 Development Insights from CDPR
Addressing the Ciri Protagonist Controversy
In a December 18th interview with VGC, narrative director Phillipp Weber acknowledged the potential backlash of making Ciri the protagonist, given Geralt's popularity in previous installments. He recognized fans' attachment to Geralt, calling concerns about the change "legitimate." However, Weber defended the decision, stating it's an opportunity to explore new narrative avenues within the Witcher universe and delve deeper into Ciri's character arc following The Witcher 3. He highlighted Ciri's established presence as a secondary protagonist in the novels and The Witcher 3, framing the choice as a natural progression.
Executive producer Małgorzata Mitręga added that the game's release will provide clarity, hinting at explanations regarding Geralt's fate and other characters' post-Witcher 3 storylines. She emphasized that fan opinions stem from passion for the franchise and that the game itself will be the ultimate answer.
While Ciri takes center stage, Geralt's return is confirmed. His voice actor revealed in August 2024 that Geralt will feature, albeit in a supporting role, alongside new and returning characters.
Unresolved Technical Specifications
A December 18th Eurogamer interview with director Sebastian Kalemba and Phillipp Weber offered little clarity on current-gen console compatibility. While Kalemba confirmed the use of Unreal Engine 5 and a custom build, along with a commitment to PC, Xbox, and PlayStation platforms, specific details remained undisclosed. He suggested the reveal trailer serves as a "good benchmark" for the visual target, implying the final product may differ.
A Revised Development Approach
In a November 29th Eurogamer interview, CDPR's vice president of technology, Charles Tremblay, outlined a revised development strategy aimed at preventing a repeat of the Cyberpunk 2077 launch issues. This involves prioritizing development on lower-spec hardware (consoles) to ensure cross-platform compatibility. A simultaneous PC and console release is likely, though supported platforms remain unconfirmed. Despite the lack of concrete details, CDPR assures fans of their commitment to broad platform support, encompassing both low-spec consoles and high-end PCs.